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Divininty 2 shadow blade build
Divininty 2 shadow blade build











divininty 2 shadow blade build

An extra 4 ability points for 8 more slots of utility sounds like a good deal if you're already heading that way. That's a good build, Chumsie, but you could probably even go for Rank 2 in Witchcraft and Aerothurge for an additional 2 Novice and 2 Adept skills and look for some bonuses to INT to make them usable. Oh' my!) and get the Slingshot/Pinpoint combo, should you want it. So if you go Shadowblade, you can just have your warrior splash into Scoundrel/Marksman (Medic, Doctor, Treat Poisoning. Which is a highly recommended splash for Melee Power Stance, Helping Hand, Battering Ram and the Slingshot talent.īut then again, warriors benefit a lot from splashing into Scoundrel as well for Fast Track, Walk in Shadows and Adrenaline, not to mention Pinpoint. The drawback with the Shadowblade, by the way, being that they don't really have the points to invest into Man-at-Arms. Seeing how it basically counts as adding an entire school of skills to a character for the price of a single talent point. It's quite possibly the most powerful talent in the game as of now. Discounting the small handful of attribute and ability points invested into casting, of course.Īlso, don't forget to give your Rogue the Pinpoint talent. Same talents, same skills and same stat-distribution. But flavor is a thing and a Shadowblade with Bless and Rain just seems a bit off, being a Shadowblade and all.Įverything else is pretty much the same as with any other Rogue, really. The 8 intelligence is there to prevent spell failure, of course.Ī single point can very favorably to donated to the other caster skills aswell. Decaying Touch being a great pick for the third skill, if you keep in mind that it might fail to be applied ever so often, due to said intelligence. Altough the Skeleton minion is mighty nifty too. Witchcraft is pretty much only picked up for the sake of Oath of Descecration. And then just treat the character as a standard Rogue with extra utility from there on.Īerothurge 1 gives you Thunder Jump, for mobility, Avatar of Storms, for clearing stuns/causing a bit of non-scaling CC/protection, and finally Teleportation, for moving things around the battlefield, with the added benefit that you can safely use it mid- til' late-game on your own guys without causing any real damage, due to your mediocore Int. It just requires you to understand basics of the game, namely crafting), seems to be to simply splash 3 Attribute points into Int and a single Ability point into both Aerothurge and Witchcraft. The Pawn or Executioner are good but mutually exclusive Parry Master, Opportunist, Hothead, Picture of Health, Bigger and Better, All Skilled Up: all those are good.The most efficient way to make a Shadowblade, who actually works on Tactician (keep in mind that Tactician isn't nearly as hard as people like to claim. To me, it's not worth a scarce talent point (you'll probably only get 5 through the whole game) for such a situational benefit. Talent-wise, I find the Guerilla talent useless-it's too AP-intensive to try to sneak in combat and it's difficult to sneak up to a fight in progress, at least for me: I keep getting spotted. There are also a few skills there you might want to consider, Crippling Blow and Battle Stomp especially. Mix and match the other Scoundrel and Poly skills you like, and put your leftover points into Warfare to boost your damage. Chameleon Cloak and Chicken Claw are must-haves, as are Backlash, Adrenaline and Cloak & Dagger from the Scoundrel school. I don't think any of the other ones scale with anything in particular as I said, they're mostly utility skills.įor a Rogue, start with either the Rogue or Shadowblade preset, then tweak the skills to your liking.

DIVININTY 2 SHADOW BLADE BUILD SKIN

Flay Skin and Tentacle Lash scale with STR, so just keep that in mind. There are skills to fit into any type of build.

divininty 2 shadow blade build

Seriously: Polymorph is the ultimate utility school. Vendor Prices, Bartering & Attitude Formula Level Up: Attribute, Skill & Talent Point Breakdown The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Welcome To The Divinity: Original Sin Subreddit! Looking for a Group to play with? Try this thread || Discussion Overview













Divininty 2 shadow blade build